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Jordi van der Hulst
Technical Game Designer

 

Hey!

I am a passionate technical designer. I combine my strengths in game-feel, UX and implementation through code or scripting to serve as a backbone in any game development team. 

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Work: Bio

Professional Experience

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Station to Station | 2023

Responsibilities

  • Core gameplay design and implementation

  • Onboarding, controls, interactions design and implementation

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52 weeks

12

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Herald: A Period Drama | 2020

Responsibilities

  • Staging the story in 3D environments

  • UI improvements

Herald: A Period Drama on Steam

Book III & IV to be released soon.

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52 weeks

5

Personal projects

wip :)

School projects

wip :)

About me

About Me
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Hey!

My name is Jordi van der Hulst. A graduated game designer and gameplay programmer (C#) I worked on Station to Station as a technical game designer.

I have always been intriqued about video games, playing them before I could talk. When I was eight years old it was my dream to create games in the future. I created my first small platformer when I was eleven. 

My passion for making games has grown, while also getting more excited about story-driven games. I love to create immersive worlds in which players can experience and learn new exciting things.

My field of expertise is technical design with a passion to juice things up. From creating back-end solutions and development tools to creating gameplay, UI, stories and music.

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